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MaxInfoRL: Boosting exploration in reinforcement learning through information gain maximization

Sukhija, Bhavya, Coros, Stelian, Krause, Andreas, Abbeel, Pieter, Sferrazza, Carmelo

arXiv.org Artificial Intelligence

Reinforcement learning (RL) algorithms aim to balance exploiting the current best strategy with exploring new options that could lead to higher rewards. Most common RL algorithms use undirected exploration, i.e., select random sequences of actions. Exploration can also be directed using intrinsic rewards, such as curiosity or model epistemic uncertainty. However, effectively balancing task and intrinsic rewards is challenging and often task-dependent. In this work, we introduce a framework, MaxInfoRL, for balancing intrinsic and extrinsic exploration. MaxInfoRL steers exploration towards informative transitions, by maximizing intrinsic rewards such as the information gain about the underlying task. When combined with Boltzmann exploration, this approach naturally trades off maximization of the value function with that of the entropy over states, rewards, and actions. We show that our approach achieves sublinear regret in the simplified setting of multi-armed bandits. We then apply this general formulation to a variety of off-policy model-free RL methods for continuous state-action spaces, yielding novel algorithms that achieve superior performance across hard exploration problems and complex scenarios such as visual control tasks.


MAD-TD: Model-Augmented Data stabilizes High Update Ratio RL

Voelcker, Claas A, Hussing, Marcel, Eaton, Eric, Farahmand, Amir-massoud, Gilitschenski, Igor

arXiv.org Artificial Intelligence

Building deep reinforcement learning (RL) agents that find a good policy with few samples has proven notoriously challenging. To achieve sample efficiency, recent work has explored updating neural networks with large numbers of gradient steps for every new sample. While such high update-to-data (UTD) ratios have shown strong empirical performance, they also introduce instability to the training process. Previous approaches need to rely on periodic neural network parameter resets to address this instability, but restarting the training process is infeasible in many real-world applications and requires tuning the resetting interval. In this paper, we focus on one of the core difficulties of stable training with limited samples: the inability of learned value functions to generalize to unobserved on-policy actions. We mitigate this issue directly by augmenting the off-policy RL training process with a small amount of data generated from a learned world model. Our method, Model-Augmented Data for Temporal Difference learning (MAD-TD) uses small amounts of generated data to stabilize high UTD training and achieve competitive performance on the most challenging tasks in the DeepMind control suite. Our experiments further highlight the importance of employing a good model to generate data, MAD-TD's ability to combat value overestimation, and its practical stability gains for continued learning.


No Representation, No Trust: Connecting Representation, Collapse, and Trust Issues in PPO

Moalla, Skander, Miele, Andrea, Pascanu, Razvan, Gulcehre, Caglar

arXiv.org Artificial Intelligence

Reinforcement learning (RL) is inherently rife with non-stationarity since the states and rewards the agent observes during training depend on its changing policy. Therefore, networks in deep RL must be capable of adapting to new observations and fitting new targets. However, previous works have observed that networks in off-policy deep value-based methods exhibit a decrease in representation rank, often correlated with an inability to continue learning or a collapse in performance. Although this phenomenon has generally been attributed to neural network learning under non-stationarity, it has been overlooked in on-policy policy optimization methods which are often thought capable of training indefinitely. In this work, we empirically study representation dynamics in Proximal Policy Optimization (PPO) on the Atari and MuJoCo environments, revealing that PPO agents are also affected by feature rank deterioration and loss of plasticity. We show that this is aggravated with stronger non-stationarity, ultimately driving the actor's performance to collapse, regardless of the performance of the critic. We draw connections between representation collapse, performance collapse, and trust region issues in PPO, and present Proximal Feature Optimization (PFO), a novel auxiliary loss, that along with other interventions shows that regularizing the representation dynamics improves the performance of PPO agents.


Bridging State and History Representations: Understanding Self-Predictive RL

Ni, Tianwei, Eysenbach, Benjamin, Seyedsalehi, Erfan, Ma, Michel, Gehring, Clement, Mahajan, Aditya, Bacon, Pierre-Luc

arXiv.org Artificial Intelligence

Representations are at the core of all deep reinforcement learning (RL) methods for both Markov decision processes (MDPs) and partially observable Markov decision processes (POMDPs). Many representation learning methods and theoretical frameworks have been developed to understand what constitutes an effective representation. However, the relationships between these methods and the shared properties among them remain unclear. In this paper, we show that many of these seemingly distinct methods and frameworks for state and history abstractions are, in fact, based on a common idea of self-predictive abstraction. Furthermore, we provide theoretical insights into the widely adopted objectives and optimization, such as the stop-gradient technique, in learning self-predictive representations. These findings together yield a minimalist algorithm to learn self-predictive representations for states and histories. We validate our theories by applying our algorithm to standard MDPs, MDPs with distractors, and POMDPs with sparse rewards. These findings culminate in a set of practical guidelines for RL practitioners.


Learn what matters: cross-domain imitation learning with task-relevant embeddings

Franzmeyer, Tim, Torr, Philip H. S., Henriques, João F.

arXiv.org Artificial Intelligence

We study how an autonomous agent learns to perform a task from demonstrations in a different domain, such as a different environment or different agent. Such cross-domain imitation learning is required to, for example, train an artificial agent from demonstrations of a human expert. We propose a scalable framework that enables cross-domain imitation learning without access to additional demonstrations or further domain knowledge. We jointly train the learner agent's policy and learn a mapping between the learner and expert domains with adversarial training. We effect this by using a mutual information criterion to find an embedding of the expert's state space that contains task-relevant information and is invariant to domain specifics. This step significantly simplifies estimating the mapping between the learner and expert domains and hence facilitates end-to-end learning. We demonstrate successful transfer of policies between considerably different domains, without extra supervision such as additional demonstrations, and in situations where other methods fail.